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9 raids
Every raid
Ahn'Qiraj Temple
Blackwing Lair
Molten Core
Onyxia's Lair
Zul'Gurub
Week of September 28, 2026
Zul'Gurub
Sep 30, 2026 · 02:05
20
9/9
8 bosses
1h 16m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
76
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
51:48
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 21, 2026
Zul'Gurub
Sep 23, 2026 · 02:35
20
10/10
8 bosses
1h 10m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
66
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
57:53
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 14, 2026
Zul'Gurub
Sep 16, 2026 · 02:45
20
9/9
8 bosses
· 2 wipes
2h 03m
80%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 10 attempts.
21%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
51
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:33:10
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 7, 2026
Zul'Gurub
Sep 9, 2026 · 02:18
20
9/9
8 bosses
1h 41m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
46
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:23:26
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 31, 2026
Zul'Gurub
Sep 2, 2026 · 02:16
20
9/9
8 bosses
· 1 wipe
1h 42m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
15%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
32
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:18:24
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 24, 2026
Zul'Gurub
Aug 26, 2026 · 02:16
20
8/8
8 bosses
· 2 wipes
1h 47m
80%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 10 attempts.
21%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
30
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:27:48
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 17, 2026
Zul'Gurub
Aug 19, 2026 · 02:33
20
8/10
8 bosses
· 1 wipe
1h 34m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
13%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
30
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:16:05
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 10, 2026
Zul'Gurub
Aug 11, 2026 · 23:41
20
7/8
8 bosses
1h 32m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
15
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:12:16
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 3, 2026
Zul'Gurub
Aug 5, 2026 · 02:45
20
9/9
8 bosses
· 1 wipe
1h 58m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
12%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
15
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:34:10
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
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