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48 raids
Every raid
Ahn'Qiraj Temple
Blackwing Lair
Molten Core
Onyxia's Lair
Zul'Gurub
Week of October 12, 2026
Ahn'Qiraj Temple
Oct 13, 2026 · 04:56
38
11/11
7 bosses
1h 34m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
96
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:09:09
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Oct 13, 2026 · 02:54
20
8/8
8 bosses
1h 31m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
96
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:10:12
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Oct 13, 2026 · 00:41
39
16/17
10 bosses
1h 45m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:21:38
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of October 5, 2026
Blackwing Lair
Oct 8, 2026 · 01:52
33
12/12
8 bosses
· 1 wipe
1h 39m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
13%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:14:26
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Oct 8, 2026 · 00:52
38
1/1
1 boss
28m 18s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
2:48
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Oct 6, 2026 · 05:06
38
13/13
7 bosses
1h 27m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
96
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
57:51
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Oct 6, 2026 · 03:31
20
8/8
8 bosses
1h 20m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
95
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:01:52
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Oct 6, 2026 · 01:01
35
14/16
10 bosses
· 2 wipes
2h 06m
83%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 12 attempts.
14%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:43:42
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 28, 2026
Blackwing Lair
Oct 1, 2026 · 01:49
40
9/9
8 bosses
1h 37m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:10:52
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Oct 1, 2026 · 00:53
34
3/3
1 boss
21m 32s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
0%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
2:57
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Sep 29, 2026 · 05:02
35
11/11
7 bosses
1h 19m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
89
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:00:07
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 29, 2026 · 03:01
20
8/9
8 bosses
1h 27m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
89
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:08:25
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 29, 2026 · 00:53
34
13/16
10 bosses
1h 45m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:30:45
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 21, 2026
Blackwing Lair
Sep 24, 2026 · 01:25
35
10/11
8 bosses
1h 41m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:12:42
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Sep 24, 2026 · 00:46
33
3/3
1 boss
23m 48s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
9%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
3:17
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Sep 22, 2026 · 05:56
32
14/15
7 bosses
· 2 wipes
1h 43m
78%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 9 attempts.
20%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
90
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:13:33
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 22, 2026 · 03:26
20
9/9
8 bosses
· 2 wipes
1h 57m
80%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 10 attempts.
17%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
89
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:28:27
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 22, 2026 · 01:14
35
14/16
10 bosses
1h 56m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:26:09
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 14, 2026
Blackwing Lair
Sep 17, 2026 · 01:27
36
9/10
8 bosses
· 1 wipe
1h 43m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
13%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:27:23
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Sep 17, 2026 · 00:45
34
2/2
1 boss
20m 29s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
9%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
3:28
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Sep 15, 2026 · 05:17
34
11/12
7 bosses
1h 24m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
3%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
89
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:03:07
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 15, 2026 · 03:23
20
9/9
8 bosses
1h 26m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
90
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:06:24
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 15, 2026 · 00:46
33
18/19
10 bosses
2h 12m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:44:15
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 7, 2026
Blackwing Lair
Sep 10, 2026 · 01:49
31
11/11
8 bosses
1h 33m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:19:23
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Sep 10, 2026 · 01:06
28
2/2
1 boss
26m 21s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
11%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
3:38
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Sep 8, 2026 · 05:10
35
14/14
7 bosses
1h 31m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
78
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:13:15
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 8, 2026 · 03:05
20
8/8
8 bosses
· 1 wipe
1h 37m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
11%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
78
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:12:58
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 8, 2026 · 00:44
34
13/14
10 bosses
1h 52m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:30:07
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 31, 2026
Blackwing Lair
Sep 3, 2026 · 01:57
34
11/11
8 bosses
1h 28m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:10:49
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Sep 3, 2026 · 01:17
34
2/2
1 boss
20m 49s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
9%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
4:00
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Sep 1, 2026 · 05:59
36
15/15
7 bosses
1h 12m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
74
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
56:08
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 1, 2026 · 03:57
20
8/9
8 bosses
1h 38m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
63
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:13:59
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 1, 2026 · 01:20
31
16/17
10 bosses
2h 07m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:40:27
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 24, 2026
Blackwing Lair
Aug 27, 2026 · 02:14
31
13/13
8 bosses
· 2 wipes
1h 50m
80%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 10 attempts.
19%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:28:19
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Aug 27, 2026 · 01:06
36
2/2
1 boss
34m 04s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
4:21
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Aug 25, 2026 · 05:25
35
11/11
7 bosses
1h 32m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
65
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:10:27
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Aug 25, 2026 · 03:28
20
9/9
8 bosses
1h 22m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
63
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:04:52
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Aug 25, 2026 · 00:57
33
12/13
10 bosses
· 2 wipes
2h 01m
83%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 12 attempts.
16%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:35:32
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 17, 2026
Blackwing Lair
Aug 20, 2026 · 01:30
37
13/13
8 bosses
· 1 wipe
2h 05m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
12%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:37:01
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Aug 20, 2026 · 00:43
30
2/2
1 boss
29m 49s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
3%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
3:56
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Aug 18, 2026 · 05:26
31
10/10
7 bosses
· 1 wipe
1h 28m
88%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 8 attempts.
16%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
55
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:14:40
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Aug 18, 2026 · 03:26
20
10/10
8 bosses
1h 34m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
51
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:12:42
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Aug 18, 2026 · 01:19
31
17/18
10 bosses
1h 41m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
7%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:16:15
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 10, 2026
Blackwing Lair
Aug 13, 2026 · 02:04
31
12/13
8 bosses
· 1 wipe
1h 56m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
12%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:35:29
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Aug 13, 2026 · 01:03
34
2/2
1 boss
26m 01s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
3%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
4:31
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Aug 11, 2026 · 06:01
35
13/13
7 bosses
1h 26m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
49
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:09:23
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Aug 11, 2026 · 03:44
20
8/8
8 bosses
· 1 wipe
1h 41m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
11%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
46
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:22:25
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Aug 11, 2026 · 01:05
32
16/18
10 bosses
· 1 wipe
2h 23m
91%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 11 attempts.
10%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
-
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:54:28
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Raids - Mana Burn - RollForMe
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