7100%Success rate: boss kills out of every boss attempt. Higher is better.High? In, kill, loot, leave. Low? Lots of "one more pull".This guild: 7 kills of 7 attempts.8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.95Speed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This guild: its usual kill speed over the last four weeks.
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
97speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
3:15raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
DKP
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
95speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
3:28raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
DKP
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
82speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
3:59raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
DKP
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
68speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
4:10raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
DKP
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
74speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
4:06raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.