6294%Success rate: boss kills out of every boss attempt. Higher is better.High? In, kill, loot, leave. Low? Lots of "one more pull".This guild: 62 kills of 66 attempts.11%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.26Speed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This guild: its usual kill speed over the last four weeks.
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
50speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
8:58raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
28speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:35:37raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
19speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
11:23raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
25speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:24:22raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
10speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:33:08raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.