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34 raids
Every raid
Ahn'Qiraj Temple
Blackwing Lair
Molten Core
Onyxia's Lair
Zul'Gurub
Week of October 5, 2026
Blackwing Lair
Oct 8, 2026 · 19:04
40
11/11
8 bosses
1h 37m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
99
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:20:47
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Oct 8, 2026 · 18:21
33
1/1
1 boss
24m 01s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
3%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
100
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
2:59
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Oct 6, 2026 · 21:50
39
13/13
7 bosses
1h 28m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
98
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:04:22
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Oct 6, 2026 · 20:02
20
9/9
8 bosses
· 1 wipe
1h 29m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
10%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
92
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:06:19
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Oct 6, 2026 · 18:13
39
18/19
10 bosses
1h 33m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
92
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:19:13
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 28, 2026
Blackwing Lair
Oct 1, 2026 · 18:55
39
12/12
8 bosses
1h 51m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
89
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:26:00
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Oct 1, 2026 · 18:19
40
1/1
1 boss
21m 54s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
84
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
3:42
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Sep 29, 2026 · 22:08
40
12/12
7 bosses
1h 32m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
7%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
88
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:06:34
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 29, 2026 · 19:55
20
8/8
8 bosses
· 2 wipes
1h 56m
80%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 10 attempts.
15%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
93
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:29:57
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 29, 2026 · 17:41
35
14/14
10 bosses
1h 51m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
85
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:26:43
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 21, 2026
Blackwing Lair
Sep 24, 2026 · 19:22
40
10/10
8 bosses
· 1 wipe
1h 54m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
13%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
85
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:29:17
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Sep 24, 2026 · 18:19
37
3/3
1 boss
31m 13s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
80
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
3:48
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Sep 22, 2026 · 22:19
36
13/13
7 bosses
· 2 wipes
1h 40m
78%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 9 attempts.
25%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
88
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:22:09
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 22, 2026 · 20:14
20
9/9
8 bosses
· 1 wipe
1h 40m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
12%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
83
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:22:39
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 22, 2026 · 17:50
40
17/17
10 bosses
· 1 wipe
2h 06m
91%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 11 attempts.
10%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
81
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:40:28
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 14, 2026
Blackwing Lair
Sep 17, 2026 · 19:10
35
11/11
8 bosses
2h 00m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
2%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
85
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:34:30
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Sep 17, 2026 · 18:24
32
3/3
1 boss
23m 31s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
84
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
3:42
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Sep 15, 2026 · 22:01
37
10/10
7 bosses
1h 28m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
5%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
78
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
59:32
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 15, 2026 · 19:57
20
10/10
8 bosses
1h 36m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
3%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
79
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:15:32
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 15, 2026 · 17:43
34
16/16
10 bosses
· 1 wipe
1h 59m
91%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 11 attempts.
9%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
76
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:29:26
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 7, 2026
Blackwing Lair
Sep 10, 2026 · 19:00
36
9/9
8 bosses
1h 41m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
3%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
79
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:22:53
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Sep 10, 2026 · 18:07
34
2/2
1 boss
20m 34s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
12%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
64
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
4:03
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 8, 2026 · 20:39
20
9/9
8 bosses
1h 36m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
3%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
79
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:11:07
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 8, 2026 · 18:08
34
16/16
10 bosses
2h 02m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
71
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:37:00
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 31, 2026
Blackwing Lair
Sep 3, 2026 · 19:08
36
13/13
8 bosses
· 1 wipe
1h 47m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
12%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
57
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:27:12
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Sep 3, 2026 · 18:05
36
3/3
1 boss
29m 51s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
3%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
74
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
3:55
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Sep 1, 2026 · 22:15
36
13/13
7 bosses
1h 27m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 7 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
64
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:07:35
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Sep 1, 2026 · 20:08
20
10/10
8 bosses
· 1 wipe
1h 52m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
15%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
69
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:22:50
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Sep 1, 2026 · 17:44
35
15/15
10 bosses
· 1 wipe
1h 53m
91%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 11 attempts.
10%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
53
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:31:19
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of August 24, 2026
Blackwing Lair
Aug 27, 2026 · 18:49
36
10/10
8 bosses
1h 25m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 8 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
60
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:09:41
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Onyxia's Lair
Aug 27, 2026 · 18:03
34
2/2
1 boss
27m 25s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
6%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
58
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
4:07
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Ahn'Qiraj Temple
Aug 25, 2026 · 22:57
34
11/12
7 bosses
· 1 wipe
1h 42m
88%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 7 kills of 8 attempts.
14%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
49
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:16:14
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Zul'Gurub
Aug 25, 2026 · 20:42
20
8/8
8 bosses
· 1 wipe
1h 44m
89%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 8 kills of 9 attempts.
11%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
60
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:15:29
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Molten Core
Aug 25, 2026 · 18:23
33
16/16
10 bosses
1h 49m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
59
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:18:44
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
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