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13 raids
Every raid
Gruul's Lair
Karazhan
Magtheridon's Lair
Week of October 5, 2026
Gruul's Lair
Oct 8, 2026 · 18:41
25
5/5
2 bosses
48m 18s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 2 kills of 2 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
21
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
17:20
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Magtheridon's Lair
Oct 6, 2026 · 21:53
24
2/2
1 boss
28m 56s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
26
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
4:53
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Karazhan
Oct 6, 2026 · 19:09
10
11/12
10 bosses
2h 20m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
14%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
47
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:56:07
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 28, 2026
Gruul's Lair
Oct 1, 2026 · 18:43
25
4/4
2 bosses
· 1 wipe
35m 55s
67%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 2 kills of 3 attempts.
28%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
18
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
19:52
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Magtheridon's Lair
Sep 29, 2026 · 22:06
25
2/2
1 boss
27m 16s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
34
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
4:41
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Karazhan
Sep 29, 2026 · 19:24
10
9/11
10 bosses
· 1 wipe
2h 11m
91%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 11 attempts.
14%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
35
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:51:45
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 21, 2026
Gruul's Lair
Sep 24, 2026 · 19:04
25
6/6
2 bosses
35m 52s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 2 kills of 2 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
15
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
12:55
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Karazhan
Sep 22, 2026 · 18:49
10
13/14
10 bosses
· 1 wipe
2h 22m
91%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 11 attempts.
10%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
37
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:52:37
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 14, 2026
Gruul's Lair
Sep 17, 2026 · 18:57
23
6/6
2 bosses
28m 03s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 2 kills of 2 attempts.
11%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
8
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
13:08
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Magtheridon's Lair
Sep 15, 2026 · 21:28
24
3/3
1 boss
31m 28s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 1 kills of 1 attempts.
13%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
14
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
5:09
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Karazhan
Sep 15, 2026 · 18:55
10
12/12
10 bosses
2h 09m
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 10 attempts.
8%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
28
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
1:48:22
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Week of September 7, 2026
Gruul's Lair
Sep 10, 2026 · 18:57
25
4/4
2 bosses
40m 19s
100%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 2 kills of 2 attempts.
4%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
3
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
20:42
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
Karazhan
Sep 8, 2026 · 19:04
10
12/13
10 bosses
· 1 wipe
2h 39m
91%
success
Success rate
: boss kills out of every boss attempt. Higher is better.
High? In, kill, loot, leave. Low? Lots of "one more pull".
This raid: 10 kills of 11 attempts.
16%
mortality
Mortality rate
: the share of the raid that died per boss fight, on average. Lower is better.
High? Lots of floor time. Low? Everyone walks out alive.
10
speed parse
Speed Parse
: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.
High? Bosses melt. Low? The bosses take a long time to go down.
This raid: how fast its boss kills were.
2:08:55
raid speed
Raid Speed
: how long the bossing took, from the first boss pull to the last boss kill.
Short? In, out, loot, log off.
LSR
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