Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
41speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:41:19raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
12%
mortality
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
41speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
2:00:50raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
21%
mortality
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
25speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:54:39raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
14%
mortality
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
14speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:42:49raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
mortality
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
23speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:49:07raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
mortality
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
24speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:50:35raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
mortality
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
16speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:55:25raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
mortality
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
8speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:54:09raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
mortality
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
8speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:43:00raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
LC
mortality
Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
1speed parseSpeed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
1:47:10raid speedRaid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.