Rolling

| 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Stone Guard: 1 of 24 lives lost. |
| 6:43Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Stone Guard: killed in 6:43. |
| 16Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Stone Guard: killed in 6:43. |
| Feng the Accursed | 1 | Killed | 22/24 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Feng the Accursed: 2 of 24 lives lost. | 7:22Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Feng the Accursed: killed in 7:22. | 36Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Feng the Accursed: killed in 7:22. |
| Gara'jal the Spiritbinder | 1 | Killed | 22/24 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Gara'jal the Spiritbinder: 2 of 24 lives lost. | 5:16Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Gara'jal the Spiritbinder: killed in 5:16. | 56Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Gara'jal the Spiritbinder: killed in 5:16. |
| The Spirit Kings | 1 | Killed | 23/24 | 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Spirit Kings: 1 of 24 lives lost. | 7:48Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Spirit Kings: killed in 7:48. | 43Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Spirit Kings: killed in 7:48. |
| Elegon | 1 | Killed | 22/24 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Elegon: 2 of 24 lives lost. | 7:53Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Elegon: killed in 7:53. | 28Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Elegon: killed in 7:53. |
| Will of the Emperor | 1 | Killed | 20/24 | 17%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Will of the Emperor: 4 of 24 lives lost. | 7:49Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Will of the Emperor: killed in 7:49. | 71Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Will of the Emperor: killed in 7:49. |