Rolling

| 12%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Imperial Vizier Zor'lok: 3 of 25 lives lost. |
| 7:02Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Imperial Vizier Zor'lok: killed in 7:02. |
| 2Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Imperial Vizier Zor'lok: killed in 7:02. |
| Blade Lord Ta'yak | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Blade Lord Ta'yak: 2 of 25 lives lost. | 7:46Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Blade Lord Ta'yak: killed in 7:46. | 8Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Blade Lord Ta'yak: killed in 7:46. |
| Garalon | 1 | Killed | 22/25 | 12%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Garalon: 3 of 25 lives lost. | 7:54Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Garalon: killed in 7:54. | 8Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Garalon: killed in 7:54. |
| Wind Lord Mel'jarak | 1 | Killed | 22/25 | 12%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Wind Lord Mel'jarak: 3 of 25 lives lost. | 8:24Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Wind Lord Mel'jarak: killed in 8:24. | 5Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Wind Lord Mel'jarak: killed in 8:24. |
| Amber-Shaper Un'sok | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Amber-Shaper Un'sok: 2 of 25 lives lost. | 7:35Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Amber-Shaper Un'sok: killed in 7:35. | 45Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Amber-Shaper Un'sok: killed in 7:35. |
| Grand Empress Shek'zeer | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Grand Empress Shek'zeer: 2 of 25 lives lost. | 10:00Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Grand Empress Shek'zeer: killed in 10:00. | 17Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Grand Empress Shek'zeer: killed in 10:00. |