Oct 8, 2026 · 00:02 46m 20s 24 players 5 of 5 items awarded Loot Master Zuldal-Maladath
Success
100%Success rate: boss kills out of every boss attempt. Higher is better.High? In, kill, loot, leave. Low? Lots of "one more pull".This raid: 2 kills of 2 attempts.
2 kills · 0 wipes
Mortality
4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
per boss fight
Speed Parse
87Speed Parse: how fast bosses die, 0-100: each boss kill timed from pull to kill, next to other guilds' kill times on that same boss. Higher is faster.High? Bosses melt. Low? The bosses take a long time to go down.This raid: how fast its boss kills were.
kill speed
Raid Speed
15:35Raid Speed: how long the bossing took, from the first boss pull to the last boss kill.Short? In, out, loot, log off.
first pull to last kill
Encounters
Boss by boss
Boss
Attempts
Result
Lives
MortalityMortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.
Kill timeKill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.
Kill ParseKill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.
High King Maulgar
1
Killed
23/24
4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High King Maulgar: 1 of 24 lives lost.
2:21Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High King Maulgar: killed in 2:21.
84Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High King Maulgar: killed in 2:21.
Gruul the Dragonkiller
1
Killed
23/24
4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Gruul the Dragonkiller: 1 of 24 lives lost.
3:13Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Gruul the Dragonkiller: killed in 3:13.
89Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Gruul the Dragonkiller: killed in 3:13.