Rolling

| 26/48 |
| 46%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High King Maulgar: 22 of 48 lives lost. |
| 2:48Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High King Maulgar: killed in 2:48. |
| 50Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High King Maulgar: killed in 2:48. |
| Gruul the Dragonkiller | 1 | Killed | 23/24 | 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Gruul the Dragonkiller: 1 of 24 lives lost. | 3:48Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Gruul the Dragonkiller: killed in 3:48. | 53Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Gruul the Dragonkiller: killed in 3:48. |