Rolling

| 26/40 |
| 35%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High Priestess Jeklik: 14 of 40 lives lost. |
| 1:30Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High Priestess Jeklik: killed in 1:30. |
| 72Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High Priestess Jeklik: killed in 1:30. |
| High Priest Venoxis | 1 | Killed | 20/20 | 0%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High Priest Venoxis: 0 of 20 lives lost. | 1:25Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High Priest Venoxis: killed in 1:25. | 72Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High Priest Venoxis: killed in 1:25. |
| High Priestess Mar'li | 2 | Killedafter 1 wipe | 24/40 | 40%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High Priestess Mar'li: 16 of 40 lives lost. | 1:15Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High Priestess Mar'li: killed in 1:15. | 76Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High Priestess Mar'li: killed in 1:15. |
| Bloodlord Mandokir | 1 | Killed | 19/20 | 5%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Bloodlord Mandokir: 1 of 20 lives lost. | 1:34Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Bloodlord Mandokir: killed in 1:34. | 93Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Bloodlord Mandokir: killed in 1:34. |
| High Priest Thekal | 1 | Killed | 17/20 | 15%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High Priest Thekal: 3 of 20 lives lost. | 1:32Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High Priest Thekal: killed in 1:32. | 75Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High Priest Thekal: killed in 1:32. |
| High Priestess Arlokk | 1 | Killed | 19/20 | 5%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High Priestess Arlokk: 1 of 20 lives lost. | 1:28Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High Priestess Arlokk: killed in 1:28. | 82Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High Priestess Arlokk: killed in 1:28. |
| Jin'do the Hexxer | 1 | Killed | 19/20 | 5%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Jin'do the Hexxer: 1 of 20 lives lost. | 1:54Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Jin'do the Hexxer: killed in 1:54. | 68Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Jin'do the Hexxer: killed in 1:54. |
| Hakkar | 1 | Killed | 20/20 | 0%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Hakkar: 0 of 20 lives lost. | 2:26Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Hakkar: killed in 2:26. | 70Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Hakkar: killed in 2:26. |