Rolling

| 0%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Stone Guard: 0 of 21 lives lost. |
| 6:17Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Stone Guard: killed in 6:17. |
| 32Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Stone Guard: killed in 6:17. |
| Feng the Accursed | 1 | Killed | 19/21 | 10%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Feng the Accursed: 2 of 21 lives lost. | 8:29Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Feng the Accursed: killed in 8:29. | 11Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Feng the Accursed: killed in 8:29. |
| Gara'jal the Spiritbinder | 1 | Killed | 20/21 | 5%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Gara'jal the Spiritbinder: 1 of 21 lives lost. | 6:45Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Gara'jal the Spiritbinder: killed in 6:45. | 5Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Gara'jal the Spiritbinder: killed in 6:45. |
| The Spirit Kings | 1 | Killed | 19/21 | 10%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Spirit Kings: 2 of 21 lives lost. | 8:09Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Spirit Kings: killed in 8:09. | 32Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Spirit Kings: killed in 8:09. |
| Elegon | 1 | Killed | 19/21 | 10%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Elegon: 2 of 21 lives lost. | 7:38Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Elegon: killed in 7:38. | 32Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Elegon: killed in 7:38. |
| Will of the Emperor | 1 | Killed | 19/21 | 10%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Will of the Emperor: 2 of 21 lives lost. | 8:42Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Will of the Emperor: killed in 8:42. | 34Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Will of the Emperor: killed in 8:42. |