Rolling

| 12%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Stone Guard: 3 of 25 lives lost. |
| 6:04Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Stone Guard: killed in 6:04. |
| 49Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Stone Guard: killed in 6:04. |
| Feng the Accursed | 1 | Killed | 24/25 | 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Feng the Accursed: 1 of 25 lives lost. | 8:18Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Feng the Accursed: killed in 8:18. | 14Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Feng the Accursed: killed in 8:18. |
| Gara'jal the Spiritbinder | 1 | Killed | 21/25 | 16%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Gara'jal the Spiritbinder: 4 of 25 lives lost. | 5:44Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Gara'jal the Spiritbinder: killed in 5:44. | 41Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Gara'jal the Spiritbinder: killed in 5:44. |
| The Spirit Kings | 1 | Killed | 22/25 | 12%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Spirit Kings: 3 of 25 lives lost. | 8:16Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Spirit Kings: killed in 8:16. | 30Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Spirit Kings: killed in 8:16. |
| Elegon | 1 | Killed | 25/25 | 0%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Elegon: 0 of 25 lives lost. | 8:21Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Elegon: killed in 8:21. | 20Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Elegon: killed in 8:21. |
| Will of the Emperor | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Will of the Emperor: 2 of 25 lives lost. | 8:51Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Will of the Emperor: killed in 8:51. | 27Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Will of the Emperor: killed in 8:51. |