Rolling

| 21%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Stone Guard: 4 of 19 lives lost. |
| 5:58Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Stone Guard: killed in 5:58. |
| 53Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Stone Guard: killed in 5:58. |
| Feng the Accursed | 1 | Killed | 18/19 | 5%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Feng the Accursed: 1 of 19 lives lost. | 6:50Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Feng the Accursed: killed in 6:50. | 45Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Feng the Accursed: killed in 6:50. |
| Gara'jal the Spiritbinder | 1 | Killed | 16/19 | 16%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Gara'jal the Spiritbinder: 3 of 19 lives lost. | 6:18Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Gara'jal the Spiritbinder: killed in 6:18. | 20Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Gara'jal the Spiritbinder: killed in 6:18. |
| The Spirit Kings | 1 | Killed | 16/19 | 16%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Spirit Kings: 3 of 19 lives lost. | 8:18Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Spirit Kings: killed in 8:18. | 28Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Spirit Kings: killed in 8:18. |
| Elegon | 1 | Killed | 18/19 | 5%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Elegon: 1 of 19 lives lost. | 7:10Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Elegon: killed in 7:10. | 55Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Elegon: killed in 7:10. |
| Will of the Emperor | 1 | Killed | 16/19 | 16%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Will of the Emperor: 3 of 19 lives lost. | 9:29Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Will of the Emperor: killed in 9:29. | 18Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Will of the Emperor: killed in 9:29. |