Rolling

| 0%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High Priestess Jeklik: 0 of 20 lives lost. |
| 1:35Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High Priestess Jeklik: killed in 1:35. |
| 63Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High Priestess Jeklik: killed in 1:35. |
| High Priest Venoxis | 1 | Killed | 19/20 | 5%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High Priest Venoxis: 1 of 20 lives lost. | 1:29Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High Priest Venoxis: killed in 1:29. | 65Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High Priest Venoxis: killed in 1:29. |
| High Priestess Mar'li | 3 | Killedafter 2 wipes | 31/60 | 48%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.High Priestess Mar'li: 29 of 60 lives lost. | 1:24Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.High Priestess Mar'li: killed in 1:24. | 50Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.High Priestess Mar'li: killed in 1:24. |