Rolling

| 13%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Imperial Vizier Zor'lok: 3 of 24 lives lost. |
| 5:12Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Imperial Vizier Zor'lok: killed in 5:12. |
| 80Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Imperial Vizier Zor'lok: killed in 5:12. |
| Blade Lord Ta'yak | 1 | Killed | 23/24 | 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Blade Lord Ta'yak: 1 of 24 lives lost. | 6:04Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Blade Lord Ta'yak: killed in 6:04. | 64Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Blade Lord Ta'yak: killed in 6:04. |
| Garalon | 1 | Killed | 23/24 | 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Garalon: 1 of 24 lives lost. | 5:43Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Garalon: killed in 5:43. | 74Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Garalon: killed in 5:43. |
| Wind Lord Mel'jarak | 2 | Killedafter 1 wipe | 27/48 | 44%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Wind Lord Mel'jarak: 21 of 48 lives lost. | 6:16Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Wind Lord Mel'jarak: killed in 6:16. | 74Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Wind Lord Mel'jarak: killed in 6:16. |
| Amber-Shaper Un'sok | 1 | Killed | 23/24 | 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Amber-Shaper Un'sok: 1 of 24 lives lost. | 7:03Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Amber-Shaper Un'sok: killed in 7:03. | 65Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Amber-Shaper Un'sok: killed in 7:03. |
| Grand Empress Shek'zeer | 2 | Killedafter 1 wipe | 29/48 | 40%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Grand Empress Shek'zeer: 19 of 48 lives lost. | 7:14Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Grand Empress Shek'zeer: killed in 7:14. | 83Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Grand Empress Shek'zeer: killed in 7:14. |