Rolling

| 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Stone Guard: 2 of 25 lives lost. |
| 5:52Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Stone Guard: killed in 5:52. |
| 59Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Stone Guard: killed in 5:52. |
| Feng the Accursed | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Feng the Accursed: 2 of 25 lives lost. | 6:14Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Feng the Accursed: killed in 6:14. | 75Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Feng the Accursed: killed in 6:14. |
| Gara'jal the Spiritbinder | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Gara'jal the Spiritbinder: 2 of 25 lives lost. | 4:33Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Gara'jal the Spiritbinder: killed in 4:33. | 91Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Gara'jal the Spiritbinder: killed in 4:33. |
| The Spirit Kings | 1 | Killed | 24/25 | 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.The Spirit Kings: 1 of 25 lives lost. | 6:55Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.The Spirit Kings: killed in 6:55. | 78Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.The Spirit Kings: killed in 6:55. |
| Elegon | 1 | Killed | 22/25 | 12%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Elegon: 3 of 25 lives lost. | 6:58Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Elegon: killed in 6:58. | 59Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Elegon: killed in 6:58. |
| Will of the Emperor | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Will of the Emperor: 2 of 25 lives lost. | 6:59Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Will of the Emperor: killed in 6:59. | 89Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Will of the Emperor: killed in 6:59. |