Rolling

| 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Imperial Vizier Zor'lok: 2 of 25 lives lost. |
| 5:38Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Imperial Vizier Zor'lok: killed in 5:38. |
| 44Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Imperial Vizier Zor'lok: killed in 5:38. |
| Blade Lord Ta'yak | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Blade Lord Ta'yak: 2 of 25 lives lost. | 6:31Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Blade Lord Ta'yak: killed in 6:31. | 41Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Blade Lord Ta'yak: killed in 6:31. |
| Garalon | 1 | Killed | 24/25 | 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Garalon: 1 of 25 lives lost. | 6:09Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Garalon: killed in 6:09. | 68Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Garalon: killed in 6:09. |
| Wind Lord Mel'jarak | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Wind Lord Mel'jarak: 2 of 25 lives lost. | 7:41Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Wind Lord Mel'jarak: killed in 7:41. | 29Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Wind Lord Mel'jarak: killed in 7:41. |
| Amber-Shaper Un'sok | 1 | Killed | 23/25 | 8%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Amber-Shaper Un'sok: 2 of 25 lives lost. | 8:24Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Amber-Shaper Un'sok: killed in 8:24. | 17Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Amber-Shaper Un'sok: killed in 8:24. |
| Grand Empress Shek'zeer | 1 | Killed | 24/25 | 4%Mortality rate: the share of the raid that died per boss fight, on average. Lower is better.High? Lots of floor time. Low? Everyone walks out alive.Grand Empress Shek'zeer: 1 of 25 lives lost. | 9:30Kill time: how long the boss kill took, from pull to kill. Shorter is faster.Short? The boss barely finished its opening line.Grand Empress Shek'zeer: killed in 9:30. | 26Kill Parse: how fast this kill was, 0-100, next to other guilds' kill times on the same boss. Higher is faster.90 = faster than 90% of kills. Roleplay counts against no one.Grand Empress Shek'zeer: killed in 9:30. |